Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 29 days ago
13 / 4 / 9
K / D / A
42.3%
Kill participation
1,035
Damage / min
19,685g
523.1 gold / min
29
4 placed · 4 cleared
330
8.8 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTopablo#2003
Ambessa · Top
10 / 9 / 7
53.1% KP
28,456
19.7% share
15,893g
239 CS · 6.4/m
Machetes#LOL
Nidalee · Jungle
5 / 8 / 16
65.6% KP
23,388
16.2% share
16,010g
220 CS · 5.8/m
Journey#TOP
Irelia · Mid
4 / 12 / 3
21.9% KP
25,325
17.5% share
14,385g
296 CS · 7.9/m
Toph#Mage
Karthus · ADC
12 / 11 / 6
56.3% KP
59,213
41% share
20,404g
316 CS · 8.4/m
Markteryx#NA1
Alistar · Support
1 / 12 / 16
53.1% KP
8,091
5.6% share
9,919g
22 CS · 0.6/m
Red side
VictoryOGSangy#NA1
Vayne · Top
7 / 8 / 8
28.8% KP
30,986
18.7% share
16,545g
273 CS · 7.3/m
H2rdStuckP1SSLow#NA1
Darius · Jungle
11 / 6 / 9
38.5% KP
22,519
13.6% share
18,793g
299 CS · 7.9/m
Davemon#NA1
Qiyana · Mid
13 / 4 / 9
42.3% KP
38,950
23.4% share
19,685g
330 CS · 8.8/m
squishypaw#puppy
Lux · ADC
5 / 4 / 29
65.4% KP
29,782
17.9% share
17,247g
239 CS · 6.4/m
beebeeb123#NA1
Brand · Support
16 / 10 / 18
65.4% KP
43,906
26.4% share
16,357g
74 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
