Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 28 days ago
9 / 4 / 9
K / D / A
40.9%
Kill participation
1,089.2
Damage / min
16,222g
494.3 gold / min
20
5 placed · 3 cleared
249
7.6 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPhilip#tart
Anivia · Top
5 / 4 / 7
27.3% KP
35,581
21.9% share
14,210g
239 CS · 7.3/m
Autumn3#1003
Talon · Jungle
10 / 6 / 4
31.8% KP
35,652
22% share
19,454g
314 CS · 9.6/m
Davemon#NA1
Qiyana · Mid
9 / 4 / 9
40.9% KP
35,743
22% share
16,222g
249 CS · 7.6/m
T0mio#NA1
Akali · ADC
17 / 11 / 4
47.7% KP
40,465
24.9% share
18,245g
225 CS · 6.9/m
哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈#ap0
Nidalee · Support
3 / 10 / 12
34.1% KP
14,981
9.2% share
10,810g
38 CS · 1.2/m
Red side
DefeatInferno#8763
Aatrox · Top
5 / 7 / 3
22.9% KP
20,268
12.9% share
11,330g
196 CS · 6/m
NEXTLATAM ADKING#Ray
Shyvana · Jungle
3 / 12 / 15
51.4% KP
19,232
12.3% share
12,596g
212 CS · 6.5/m
Damonte#REAL
Kog'Maw · Mid
10 / 10 / 6
45.7% KP
53,951
34.4% share
16,544g
263 CS · 8/m
Skaikru#WAN
Samira · ADC
10 / 9 / 5
42.9% KP
24,784
15.8% share
16,402g
284 CS · 8.7/m
Oidotdash#shudu
LeBlanc · Support
7 / 7 / 13
57.1% KP
38,638
24.6% share
11,302g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
