Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 28 days ago
5 / 7 / 5
K / D / A
30.3%
Kill participation
853.9
Damage / min
10,965g
353.3 gold / min
30
12 placed · 3 cleared
206
6.6 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryInferno#8763
Aatrox · Top
10 / 4 / 8
58.1% KP
32,174
25.6% share
14,743g
216 CS · 7/m
重案组之虎曹达华#逃学威龙
Fiddlesticks · Jungle
7 / 9 / 17
77.4% KP
31,452
25.1% share
14,058g
193 CS · 6.2/m
Win Worlds#2000
Nasus · Mid
8 / 4 / 6
45.2% KP
27,565
22% share
15,422g
294 CS · 9.5/m
T0mio#NA1
Viktor · ADC
6 / 7 / 9
48.4% KP
24,634
19.6% share
15,982g
297 CS · 9.6/m
dellzor#nyaa
Senna · Support
0 / 10 / 13
41.9% KP
9,725
7.7% share
9,059g
33 CS · 1.1/m
Red side
Defeata Special One#1of1
Jax · Top
4 / 7 / 2
18.2% KP
20,167
15.5% share
13,536g
273 CS · 8.8/m
Yuu13#137
Lee Sin · Jungle
9 / 7 / 9
54.5% KP
20,123
15.5% share
12,896g
195 CS · 6.3/m
Davemon#NA1
Sylas · Mid
5 / 7 / 5
30.3% KP
26,500
20.4% share
10,965g
206 CS · 6.6/m
NEXTLATAM ADKING#Ray
Zeri · ADC
12 / 6 / 6
54.5% KP
48,497
37.3% share
19,137g
299 CS · 9.6/m
Lafey#uwus
Yuumi · Support
3 / 5 / 18
63.6% KP
14,887
11.4% share
8,989g
10 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
