Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 28 days ago
13 / 8 / 3
K / D / A
72.7%
Kill participation
969.4
Damage / min
16,020g
593 gold / min
21
6 placed · 6 cleared
185
6.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBiliBiliBD#Alpha
Dr. Mundo · Top
1 / 5 / 4
22.7% KP
15,682
20% share
9,147g
213 CS · 7.9/m
Michael Johndan#NA1
Gragas · Jungle
3 / 10 / 7
45.5% KP
14,299
18.3% share
9,595g
153 CS · 5.7/m
Davemon#NA1
Qiyana · Mid
13 / 8 / 3
72.7% KP
26,189
33.5% share
16,020g
185 CS · 6.8/m
Alehan#RPI
Viktor · ADC
4 / 6 / 4
36.4% KP
17,026
21.8% share
10,055g
219 CS · 8.1/m
Coach Limonite#BOOKS
Leona · Support
1 / 9 / 7
36.4% KP
5,038
6.4% share
7,118g
31 CS · 1.1/m
Red side
VictoryCrucile#Coach
Gangplank · Top
9 / 2 / 6
39.5% KP
27,079
20.3% share
13,382g
203 CS · 7.5/m
zzz#Nik
Rek'Sai · Jungle
6 / 4 / 9
39.5% KP
20,197
15.1% share
11,524g
171 CS · 6.3/m
scuttlecrab3#NA3
Orianna · Mid
7 / 3 / 16
60.5% KP
28,470
21.3% share
11,469g
166 CS · 6.1/m
Byako#NA2
Jinx · ADC
8 / 3 / 13
55.3% KP
35,174
26.3% share
16,803g
262 CS · 9.7/m
Earthborn#0000
Pantheon · Support
8 / 10 / 15
60.5% KP
22,714
17% share
11,046g
55 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
