Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 28 days ago
17 / 3 / 4
K / D / A
67.7%
Kill participation
1,077.7
Damage / min
16,851g
667.8 gold / min
13
4 placed · 1 cleared
235
9.3 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpark T Spino#Issun
Renekton · Top
3 / 3 / 4
22.6% KP
7,728
11.1% share
11,350g
217 CS · 8.6/m
mohawk#NA1
Kha'Zix · Jungle
3 / 2 / 7
32.3% KP
11,463
16.4% share
11,323g
218 CS · 8.6/m
Davemon#NA1
Qiyana · Mid
17 / 3 / 4
67.7% KP
27,194
39% share
16,851g
235 CS · 9.3/m
venom#elias
Ezreal · ADC
4 / 6 / 2
19.4% KP
7,647
11% share
11,280g
200 CS · 7.9/m
Whisper Mua#NA1
Nidalee · Support
4 / 5 / 12
51.6% KP
15,656
22.5% share
10,278g
52 CS · 2.1/m
Red side
DefeatCrucile#Coach
Kennen · Top
5 / 7 / 2
36.8% KP
18,313
24.9% share
9,954g
155 CS · 6.1/m
HC Apolo#REBEL
Jarvan IV · Jungle
0 / 7 / 7
36.8% KP
10,599
14.4% share
7,659g
134 CS · 5.3/m
young#0000
LeBlanc · Mid
3 / 5 / 1
21.1% KP
10,938
14.9% share
9,329g
219 CS · 8.7/m
C0SM0S#4859
Yunara · ADC
10 / 6 / 2
63.2% KP
26,704
36.3% share
15,520g
286 CS · 11.3/m
Yuuji#247
Lulu · Support
1 / 6 / 13
73.7% KP
7,057
9.6% share
8,040g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
