Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 27 days ago
7 / 6 / 1
K / D / A
40%
Kill participation
611.6
Damage / min
12,315g
440.3 gold / min
25
3 placed · 7 cleared
220
7.9 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCody Sun#Ora
Rumble · Top
2 / 7 / 11
44.8% KP
20,796
21.5% share
10,720g
210 CS · 7.5/m
Parabellum#joséR
Kayn · Jungle
14 / 3 / 4
62.1% KP
25,310
26.1% share
16,063g
254 CS · 9.1/m
Akada#NA1
Viktor · Mid
5 / 5 / 12
58.6% KP
22,424
23.2% share
13,427g
227 CS · 8.1/m
youngw522#NA1
Tristana · ADC
5 / 4 / 8
44.8% KP
17,375
17.9% share
14,632g
238 CS · 8.5/m
Coach Limonite#BOOKS
Leona · Support
3 / 2 / 12
51.7% KP
10,918
11.3% share
9,253g
34 CS · 1.2/m
Red side
DefeatOreo#719
Jax · Top
5 / 8 / 2
35% KP
14,418
19.6% share
9,639g
179 CS · 6.4/m
Chelouche3#9972
Shyvana · Jungle
5 / 6 / 3
40% KP
15,589
21.2% share
12,815g
196 CS · 7/m
Davemon#NA1
Qiyana · Mid
7 / 6 / 1
40% KP
17,104
23.2% share
12,315g
220 CS · 7.9/m
Dangle#QCL
Ziggs · ADC
2 / 4 / 7
45% KP
21,252
28.8% share
12,051g
235 CS · 8.4/m
Aitsuki Nakuru#藍月なくる
Soraka · Support
1 / 5 / 11
60% KP
5,340
7.2% share
8,014g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
