Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 26 days ago
4 / 5 / 8
K / D / A
85.7%
Kill participation
479.4
Damage / min
8,852g
358.1 gold / min
16
6 placed · 2 cleared
128
5.2 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDEADPOOL#133
Jax · Top
5 / 2 / 5
41.7% KP
15,453
21.5% share
13,991g
228 CS · 9.2/m
city mouse#yum
Master Yi · Jungle
9 / 2 / 5
58.3% KP
19,313
26.9% share
14,064g
233 CS · 9.4/m
9912449341018747#143
Locke · Mid
3 / 5 / 14
70.8% KP
17,142
23.9% share
9,066g
154 CS · 6.2/m
maces#geck
Aurelion Sol · ADC
6 / 1 / 9
62.5% KP
15,982
22.2% share
11,869g
219 CS · 8.9/m
usu#NA1
Blitzcrank · Support
1 / 4 / 11
50% KP
3,960
5.5% share
6,810g
27 CS · 1.1/m
Red side
DefeatStarrie#Bunny
Camille · Top
3 / 5 / 1
28.6% KP
10,149
17.4% share
8,251g
159 CS · 6.4/m
OkiOppai#Legit
Nunu & Willump · Jungle
3 / 5 / 10
92.9% KP
13,009
22.3% share
10,339g
169 CS · 6.8/m
Davemon#NA1
Pyke · Mid
4 / 5 / 8
85.7% KP
11,850
20.3% share
8,852g
128 CS · 5.2/m
Enen#NA123
Tristana · ADC
4 / 3 / 4
57.1% KP
17,521
30.1% share
11,571g
222 CS · 9/m
Striker#Sup
Janna · Support
0 / 6 / 13
92.9% KP
5,726
9.8% share
6,525g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
