Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 26 days ago
16 / 3 / 5
K / D / A
48.8%
Kill participation
1,312.1
Damage / min
16,717g
521 gold / min
18
5 placed · 2 cleared
234
7.3 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCaptBear#NA1
Kled · Top
12 / 4 / 16
65.1% KP
64,067
36.3% share
19,832g
287 CS · 8.9/m
死妈低分钻石大师出门被车撞死#JIXI
Nidalee · Jungle
10 / 5 / 12
51.2% KP
36,475
20.7% share
16,012g
236 CS · 7.4/m
Davemon#NA1
Qiyana · Mid
16 / 3 / 5
48.8% KP
42,095
23.8% share
16,717g
234 CS · 7.3/m
Twitch DoxaMid#NA2
Viktor · ADC
4 / 14 / 14
41.9% KP
27,146
15.4% share
12,390g
178 CS · 5.5/m
MIRALAX SINGED#RLS
Milio · Support
1 / 6 / 17
41.9% KP
6,843
3.9% share
10,187g
41 CS · 1.3/m
Red side
DefeatSUPERMEGAHUMPER#9000
Volibear · Top
1 / 11 / 7
25% KP
38,855
26.4% share
10,607g
211 CS · 6.6/m
Veiga#PRATT
Nocturne · Jungle
6 / 6 / 9
46.9% KP
20,755
14.1% share
12,848g
226 CS · 7/m
知 我#CN1
Yone · Mid
8 / 9 / 3
34.4% KP
32,598
22.2% share
13,616g
257 CS · 8/m
Moss#LikeA
Locke · ADC
17 / 12 / 7
75% KP
42,198
28.7% share
17,736g
253 CS · 7.9/m
Bánh Rán NA#NA1
Karma · Support
0 / 5 / 21
65.6% KP
12,733
8.7% share
9,177g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
