Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 26 days ago
16 / 4 / 11
K / D / A
60%
Kill participation
1,341.9
Damage / min
14,729g
529.5 gold / min
17
5 placed · 3 cleared
199
7.2 CS / min
Objective control
3
Dragons
1
Baron
12
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBiliBiliBD#Alpha
Dr. Mundo · Top
8 / 4 / 5
28.9% KP
35,236
23.8% share
14,097g
247 CS · 8.9/m
ark#woopa
Kha'Zix · Jungle
12 / 6 / 13
55.6% KP
32,339
21.9% share
14,696g
202 CS · 7.3/m
Davemon#NA1
Sylas · Mid
16 / 4 / 11
60% KP
37,327
25.2% share
14,729g
199 CS · 7.2/m
ScaryJerry#6969
Sivir · ADC
5 / 9 / 15
44.4% KP
32,990
22.3% share
15,267g
226 CS · 8.1/m
知 我#CN1
Rell · Support
4 / 6 / 23
60% KP
10,085
6.8% share
10,011g
33 CS · 1.2/m
Red side
Defeattwtv xnaiiy#cutie
Garen · Top
11 / 7 / 1
41.4% KP
42,288
28.1% share
15,440g
242 CS · 8.7/m
IJY#002
Lee Sin · Jungle
6 / 9 / 8
48.3% KP
17,762
11.8% share
11,793g
167 CS · 6/m
Moss#LikeA
Lissandra · Mid
2 / 11 / 9
37.9% KP
26,403
17.6% share
10,556g
223 CS · 8/m
Zven#S16XD
Yunara · ADC
8 / 11 / 9
58.6% KP
52,279
34.8% share
15,438g
224 CS · 8.1/m
kituruken#1717
Blitzcrank · Support
2 / 7 / 13
51.7% KP
11,635
7.7% share
9,014g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
