Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 25 days ago
9 / 8 / 15
K / D / A
60%
Kill participation
628.1
Damage / min
12,926g
438.9 gold / min
87
35 placed · 8 cleared
58
2 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSushee#NA1
Fiora · Top
2 / 10 / 5
25% KP
20,732
22.3% share
10,785g
228 CS · 7.7/m
Gnome#Pulb
Elise · Jungle
5 / 7 / 6
39.3% KP
14,972
16.1% share
11,447g
184 CS · 6.2/m
Jinus Bestfriend#Saja
Sylas · Mid
3 / 7 / 7
35.7% KP
16,217
17.5% share
9,685g
173 CS · 5.9/m
Previous#2022
Draven · ADC
15 / 9 / 4
67.9% KP
32,282
34.8% share
20,771g
256 CS · 8.7/m
EnerChi#2022
Thresh · Support
3 / 7 / 18
75% KP
8,562
9.2% share
9,971g
28 CS · 1/m
Red side
Victoryfoggedftw2#NA1
Tryndamere · Top
9 / 6 / 4
32.5% KP
32,259
25.9% share
15,253g
265 CS · 9/m
死妈低分钻石大师出门被车撞死#JIXI
Talon · Jungle
15 / 4 / 3
45% KP
24,744
19.9% share
18,577g
267 CS · 9.1/m
Tempest#happy
Yone · Mid
6 / 3 / 5
27.5% KP
27,069
21.8% share
14,035g
262 CS · 8.9/m
Hypha#ADC
Viktor · ADC
1 / 7 / 10
27.5% KP
21,768
17.5% share
11,048g
199 CS · 6.8/m
Davemon#NA1
Qiyana · Support
9 / 8 / 15
60% KP
18,499
14.9% share
12,926g
58 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
