Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 25 days ago
14 / 3 / 11
K / D / A
69.4%
Kill participation
926.5
Damage / min
12,237g
436.3 gold / min
18
6 placed · 2 cleared
110
3.9 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCaptBear#NA1
Kled · Top
5 / 6 / 1
28.6% KP
24,116
21.9% share
12,965g
234 CS · 8.3/m
outofsight#121
Nidalee · Jungle
3 / 5 / 12
71.4% KP
18,736
17% share
11,802g
208 CS · 7.4/m
MORTDOGGED#SADGE
Sylas · Mid
5 / 8 / 7
57.1% KP
26,153
23.7% share
10,748g
191 CS · 6.8/m
Cody Sun#Ora
Kalista · ADC
6 / 7 / 8
66.7% KP
26,737
24.2% share
14,061g
256 CS · 9.1/m
evolve W#slow
Pantheon · Support
2 / 10 / 6
38.1% KP
14,589
13.2% share
8,561g
37 CS · 1.3/m
Red side
Victorytwtv xnaiiy#cutie
Garen · Top
8 / 3 / 11
52.8% KP
31,297
24.8% share
14,297g
247 CS · 8.8/m
ffja#NA1
Zac · Jungle
5 / 6 / 23
77.8% KP
25,803
20.4% share
13,370g
199 CS · 7.1/m
Davemon#NA1
Pyke · Mid
14 / 3 / 11
69.4% KP
25,989
20.6% share
12,237g
110 CS · 3.9/m
volumedown#VD1
Ezreal · ADC
9 / 3 / 17
72.2% KP
38,252
30.3% share
14,877g
252 CS · 9/m
red panda#flowi
Milio · Support
0 / 6 / 31
86.1% KP
4,912
3.9% share
9,307g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
