Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 24 days ago
3 / 9 / 7
K / D / A
38.5%
Kill participation
905.2
Damage / min
7,970g
322.2 gold / min
16
7 placed · 0 cleared
138
5.6 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBiliBiliBD#Alpha
Dr. Mundo · Top
15 / 3 / 5
66.7% KP
36,059
42.1% share
15,015g
197 CS · 8/m
Ellarenth#NA1
Ivern · Jungle
2 / 3 / 15
56.7% KP
5,667
6.6% share
10,459g
144 CS · 5.8/m
repeat it all#again
Zed · Mid
8 / 4 / 1
30% KP
21,075
24.6% share
9,666g
170 CS · 6.9/m
Dun#NA1
Kai'Sa · ADC
5 / 7 / 6
36.7% KP
16,092
18.8% share
10,971g
160 CS · 6.5/m
OvO#FGH
Nautilus · Support
0 / 9 / 5
16.7% KP
6,696
7.8% share
6,111g
32 CS · 1.3/m
Red side
DefeatDavemon#NA1
Qiyana · Top
3 / 9 / 7
38.5% KP
22,388
20.3% share
7,970g
138 CS · 5.6/m
Kenvi#000
Rengar · Jungle
5 / 6 / 11
61.5% KP
17,831
16.2% share
10,665g
169 CS · 6.8/m
lft ckreborn#pris
Viktor · Mid
3 / 6 / 10
50% KP
29,739
27% share
8,655g
187 CS · 7.6/m
Cody Sun#Ora
Jinx · ADC
13 / 6 / 8
80.8% KP
30,915
28.1% share
14,926g
212 CS · 8.6/m
Frosthook#NA2
Blitzcrank · Support
2 / 3 / 15
65.4% KP
9,157
8.3% share
6,881g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
