Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 19 days ago
7 / 5 / 12
K / D / A
79.2%
Kill participation
511.3
Damage / min
9,295g
366.4 gold / min
77
23 placed · 10 cleared
23
0.9 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryxoxo#xxv
Olaf · Top
10 / 7 / 1
36.7% KP
22,756
25.3% share
13,058g
193 CS · 7.6/m
123123412345#NA1
Qiyana · Jungle
9 / 3 / 10
63.3% KP
22,379
24.9% share
15,676g
221 CS · 8.7/m
Pobelter#NA1
Syndra · Mid
8 / 3 / 8
53.3% KP
23,472
26.1% share
13,964g
255 CS · 10.1/m
The Bomb Devil#NA1
Ziggs · ADC
2 / 3 / 7
30% KP
11,851
13.2% share
10,989g
204 CS · 8/m
CHICKENORBUNNY#CLUCK
Swain · Support
1 / 8 / 12
43.3% KP
9,437
10.5% share
7,425g
33 CS · 1.3/m
Red side
DefeatCrazyKingCaillou#NA1
Malphite · Top
2 / 6 / 4
25% KP
19,075
25.5% share
8,828g
166 CS · 6.5/m
JustinDestro#NA1
Wukong · Jungle
2 / 4 / 7
37.5% KP
9,047
12.1% share
10,315g
177 CS · 7/m
Huang Yue#clang
Twisted Fate · Mid
3 / 10 / 1
16.7% KP
14,015
18.7% share
10,692g
225 CS · 8.9/m
KOBUKO UCHIHA#LUCKY
Draven · ADC
10 / 5 / 6
66.7% KP
19,808
26.4% share
14,816g
218 CS · 8.6/m
Davemon#NA1
Pyke · Support
7 / 5 / 12
79.2% KP
12,971
17.3% share
9,295g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
