Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 18 days ago
12 / 12 / 5
K / D / A
44.7%
Kill participation
628
Damage / min
12,451g
416.7 gold / min
22
6 placed · 1 cleared
109
3.6 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHorder#Chris
Camille · Top
12 / 5 / 10
46.8% KP
35,385
24.6% share
13,606g
176 CS · 5.9/m
Ninkey#300
Gwen · Jungle
3 / 6 / 15
38.3% KP
23,419
16.2% share
14,217g
264 CS · 8.8/m
bullseye#ttt
Nidalee · Mid
8 / 8 / 14
46.8% KP
27,701
19.2% share
13,335g
167 CS · 5.6/m
Infernodan#Dan
Yunara · ADC
10 / 8 / 10
42.6% KP
27,699
19.2% share
15,353g
193 CS · 6.5/m
ttv tewbone#sub
Lee Sin · Support
14 / 11 / 15
61.7% KP
29,918
20.8% share
13,498g
50 CS · 1.7/m
Red side
DefeatDaddyVladdy#BIG
Vladimir · Top
11 / 10 / 5
42.1% KP
35,092
27.2% share
13,983g
180 CS · 6/m
SSSHHH#SCRET
Udyr · Jungle
9 / 7 / 5
36.8% KP
25,821
20% share
14,552g
240 CS · 8/m
Davemon#NA1
Pyke · Mid
12 / 12 / 5
44.7% KP
18,768
14.6% share
12,451g
109 CS · 3.6/m
Gnome#Pulb
Zyra · ADC
5 / 9 / 19
63.2% KP
37,190
28.9% share
14,335g
203 CS · 6.8/m
AnUglyBroccoli#TTV
Bard · Support
1 / 9 / 21
57.9% KP
12,030
9.3% share
10,015g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
