Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 18 days ago
16 / 12 / 16
K / D / A
55.2%
Kill participation
1,047.1
Damage / min
17,951g
434.5 gold / min
160
42 placed · 21 cleared
68
1.6 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
4
Dragons
3
Baron
10
Towers
5
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatweieryuxin#pure
Fiora · Top
12 / 9 / 7
38.8% KP
40,028
21.5% share
20,928g
345 CS · 8.4/m
patience#Nice
Graves · Jungle
12 / 14 / 9
42.9% KP
34,271
18.4% share
20,462g
246 CS · 6/m
7Wylly7#NA1
Gangplank · Mid
9 / 11 / 17
53.1% KP
48,814
26.2% share
20,645g
297 CS · 7.2/m
Erick#APC
Lux · ADC
9 / 8 / 9
36.7% KP
34,536
18.5% share
22,614g
398 CS · 9.6/m
Thanatoes#kr2
Camille · Support
7 / 16 / 18
51% KP
28,917
15.5% share
14,595g
50 CS · 1.2/m
Red side
VictoryMySwordCrimson#2006
Varus · Top
13 / 8 / 13
44.8% KP
33,710
15.7% share
19,006g
263 CS · 6.4/m
HUNCHO HECAKING#HECA
Hecarim · Jungle
15 / 7 / 18
56.9% KP
54,022
25.2% share
23,091g
320 CS · 7.7/m
stitch#bluu
Azir · Mid
10 / 11 / 9
32.8% KP
53,559
24.9% share
18,811g
304 CS · 7.4/m
Season of Leaves#Fall
Zyra · ADC
4 / 11 / 7
19% KP
30,245
14.1% share
16,456g
293 CS · 7.1/m
Davemon#NA1
Qiyana · Support
16 / 12 / 16
55.2% KP
43,263
20.1% share
17,951g
68 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
