Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 18 days ago
8 / 7 / 4
K / D / A
36.4%
Kill participation
925.7
Damage / min
14,915g
493.9 gold / min
30
11 placed · 1 cleared
228
7.5 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDavemon#NA1
Qiyana · Top
8 / 7 / 4
36.4% KP
27,955
23.5% share
14,915g
228 CS · 7.5/m
37Rain#NA1
Fiddlesticks · Jungle
7 / 7 / 11
54.5% KP
25,200
21.2% share
12,838g
205 CS · 6.8/m
Jesse Pinkman#LYON
Sylas · Mid
8 / 9 / 6
42.4% KP
31,753
26.7% share
11,948g
182 CS · 6/m
Daption#TwTv
Kai'Sa · ADC
7 / 10 / 11
54.5% KP
25,870
21.7% share
14,763g
229 CS · 7.6/m
rovex#AX3
Nautilus · Support
3 / 9 / 16
57.6% KP
8,184
6.9% share
8,988g
26 CS · 0.9/m
Red side
Victorymuji#milk
Ahri · Top
7 / 5 / 11
42.9% KP
23,134
18.3% share
12,781g
212 CS · 7/m
LFT Sheiden#PHL1
Graves · Jungle
23 / 8 / 7
71.4% KP
37,952
30% share
19,874g
207 CS · 6.9/m
isamuel#0328
Anivia · Mid
8 / 5 / 15
54.8% KP
30,694
24.3% share
12,356g
171 CS · 5.7/m
Autumn3#1003
Tristana · ADC
4 / 7 / 18
52.4% KP
24,616
19.5% share
14,255g
211 CS · 7/m
Isles#000
Renata Glasc · Support
0 / 9 / 27
64.3% KP
10,130
8% share
9,072g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
