Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 14 days ago
10 / 7 / 11
K / D / A
58.3%
Kill participation
590.9
Damage / min
10,407g
361.6 gold / min
16
8 placed · 1 cleared
73
2.5 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBiliBiliBD#Alpha
Dr. Mundo · Top
5 / 5 / 13
50% KP
37,232
26.3% share
13,582g
254 CS · 8.8/m
vakin#otter
Lee Sin · Jungle
15 / 5 / 12
75% KP
28,599
20.2% share
16,017g
178 CS · 6.2/m
MIDKING#KKKKK
Orianna · Mid
7 / 8 / 16
63.9% KP
40,912
28.9% share
14,467g
247 CS · 8.6/m
ttv tewbone#sub
Draven · ADC
7 / 8 / 7
38.9% KP
25,786
18.2% share
14,908g
207 CS · 7.2/m
Turtle Server#lmfao
Leona · Support
2 / 10 / 11
36.1% KP
9,257
6.5% share
8,395g
33 CS · 1.1/m
Red side
Defeatdeathwalker222#NA1
Olaf · Top
3 / 8 / 7
27.8% KP
23,304
15% share
10,638g
212 CS · 7.4/m
JUGKING#컴플레인
Nidalee · Jungle
10 / 9 / 16
72.2% KP
35,706
23% share
15,198g
189 CS · 6.6/m
Davemon#NA1
Pyke · Mid
10 / 7 / 11
58.3% KP
17,007
11% share
10,407g
73 CS · 2.5/m
Sheiden#PHL3
Yunara · ADC
13 / 6 / 13
72.2% KP
70,431
45.4% share
18,528g
251 CS · 8.7/m
always#91225
Braum · Support
0 / 6 / 22
61.1% KP
8,794
5.7% share
8,168g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
