Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 14 days ago
11 / 7 / 3
K / D / A
45.2%
Kill participation
1,173.4
Damage / min
14,076g
544.2 gold / min
17
8 placed · 0 cleared
219
8.5 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKaizer Morde#NA2
Viego · Top
8 / 10 / 5
31% KP
21,178
17.9% share
11,658g
161 CS · 6.2/m
Colby#owo
Rek'Sai · Jungle
10 / 2 / 18
66.7% KP
25,815
21.8% share
14,748g
192 CS · 7.4/m
TTVbigserori#rank1
Katarina · Mid
19 / 8 / 7
61.9% KP
37,838
31.9% share
14,762g
140 CS · 5.4/m
PENGUIN L#NA1
Aurelion Sol · ADC
5 / 8 / 16
50% KP
24,190
20.4% share
11,559g
194 CS · 7.5/m
kurfyou#NA2
Taric · Support
0 / 3 / 26
61.9% KP
9,582
8.1% share
8,772g
31 CS · 1.2/m
Red side
Defeatsmurfeee#OSRS
Jayce · Top
6 / 9 / 5
35.5% KP
26,845
24.7% share
10,855g
186 CS · 7.2/m
Dwye#NA1
Sylas · Jungle
5 / 8 / 2
22.6% KP
19,414
17.8% share
10,143g
170 CS · 6.6/m
阿音不吃辣#0617
Talon · Mid
8 / 10 / 3
35.5% KP
24,400
22.4% share
11,440g
170 CS · 6.6/m
Davemon#NA1
Qiyana · ADC
11 / 7 / 3
45.2% KP
30,352
27.9% share
14,076g
219 CS · 8.5/m
까 비#까 비
Blitzcrank · Support
1 / 8 / 12
41.9% KP
7,795
7.2% share
7,533g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
