Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 14 days ago
19 / 2 / 5
K / D / A
70.6%
Kill participation
1,123.7
Damage / min
13,306g
552.9 gold / min
14
1 placed · 4 cleared
164
6.8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEcrofkwah#AIRA
Fiora · Top
4 / 1 / 5
26.5% KP
13,470
17.9% share
12,056g
184 CS · 7.6/m
NAgurin#EU1
Jarvan IV · Jungle
6 / 3 / 16
64.7% KP
17,674
23.5% share
13,493g
224 CS · 9.3/m
Davemon#NA1
Locke · Mid
19 / 2 / 5
70.6% KP
27,044
35.9% share
13,306g
164 CS · 6.8/m
Gnome#Pulb
Syndra · ADC
3 / 2 / 5
23.5% KP
10,972
14.6% share
12,295g
239 CS · 9.9/m
ペイズ#ポ ポ
Alistar · Support
2 / 6 / 18
58.8% KP
6,191
8.2% share
7,675g
21 CS · 0.9/m
Red side
DefeatMySwordCrimson#2006
Gnar · Top
1 / 5 / 4
35.7% KP
16,731
23.9% share
8,057g
187 CS · 7.8/m
Ninkey#300
Gwen · Jungle
5 / 9 / 4
64.3% KP
15,684
22.4% share
11,491g
203 CS · 8.4/m
Toothbooth#NA1
Tristana · Mid
3 / 10 / 6
64.3% KP
13,028
18.6% share
9,121g
166 CS · 6.9/m
duoking1#2r1s7
Zyra · ADC
2 / 5 / 5
50% KP
16,534
23.6% share
9,065g
204 CS · 8.5/m
DabinPenguEmote#Dabin
Amumu · Support
3 / 5 / 8
78.6% KP
8,109
11.6% share
7,150g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
