Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 13 days ago
7 / 5 / 6
K / D / A
54.2%
Kill participation
616.2
Damage / min
13,790g
436.4 gold / min
23
7 placed · 5 cleared
236
7.5 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbunnyluvr5#mayy
Yone · Top
4 / 6 / 1
20% KP
17,386
17.9% share
11,836g
284 CS · 9/m
JUGKING#컴플레인
Lee Sin · Jungle
17 / 5 / 4
84% KP
33,901
34.9% share
17,923g
257 CS · 8.1/m
Zoy#Death
Zoe · Mid
2 / 6 / 10
48% KP
24,431
25.1% share
10,455g
191 CS · 6/m
BilboSwaggins6#BOB
Jhin · ADC
2 / 3 / 6
32% KP
14,903
15.3% share
12,658g
265 CS · 8.4/m
Swordblue#1345
Thresh · Support
0 / 4 / 12
48% KP
6,620
6.8% share
8,271g
43 CS · 1.4/m
Red side
VictoryAkuvis#NA1
Irelia · Top
2 / 3 / 7
37.5% KP
15,989
18.9% share
14,527g
289 CS · 9.1/m
iShifty#NA1
Shaco · Jungle
7 / 8 / 7
58.3% KP
16,720
19.7% share
14,366g
215 CS · 6.8/m
Davemon#NA1
Locke · Mid
7 / 5 / 6
54.2% KP
19,473
23% share
13,790g
236 CS · 7.5/m
YEAH RIGHT#FXYX
Tristana · ADC
8 / 3 / 3
45.8% KP
29,772
35.1% share
17,399g
276 CS · 8.7/m
aphromoo#NA1
Karma · Support
0 / 6 / 11
45.8% KP
2,794
3.3% share
8,047g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
