Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 11 days ago
9 / 2 / 10
K / D / A
55.9%
Kill participation
1,015.6
Damage / min
10,926g
528.3 gold / min
10
7 placed · 1 cleared
159
7.7 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryH1romiaya#19y
Pantheon · Top
8 / 4 / 2
29.4% KP
15,932
21.2% share
9,611g
158 CS · 7.6/m
Grell#3010
Vi · Jungle
11 / 6 / 8
55.9% KP
9,157
12.2% share
11,658g
142 CS · 6.9/m
Davemon#NA1
Ekko · Mid
9 / 2 / 10
55.9% KP
21,006
27.9% share
10,926g
159 CS · 7.7/m
Lobby Admin#FIGHT
Ziggs · ADC
4 / 3 / 7
32.4% KP
18,328
24.4% share
11,693g
200 CS · 9.7/m
NAgurin#EU1
Elise · Support
2 / 3 / 12
41.2% KP
10,742
14.3% share
7,372g
41 CS · 2/m
Red side
DefeatParabellum#joséR
Yone · Top
1 / 6 / 3
22.2% KP
8,320
15.7% share
6,770g
159 CS · 7.7/m
LFT Sheiden#PHL1
Lee Sin · Jungle
8 / 7 / 3
61.1% KP
13,088
24.7% share
8,663g
117 CS · 5.7/m
Likable#NA1
Katarina · Mid
5 / 6 / 5
55.6% KP
16,835
31.7% share
9,155g
133 CS · 6.4/m
Tainted Cup#000
Jinx · ADC
4 / 8 / 1
27.8% KP
10,227
19.3% share
8,552g
153 CS · 7.4/m
PhyMini#NA1
Lulu · Support
0 / 7 / 8
44.4% KP
4,560
8.6% share
5,257g
11 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
