Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Defeat
Ranked Solo/Duo · 11 days ago
14 / 7 / 2
K / D / A
80%
Kill participation
1,269.5
Damage / min
14,279g
596.6 gold / min
10
4 placed · 1 cleared
184
7.7 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTy G#Teemo
Teemo · Top
5 / 4 / 6
31.4% KP
19,700
22.6% share
11,586g
215 CS · 9/m
Turtle Server#lmfao
Kindred · Jungle
7 / 5 / 8
42.9% KP
21,582
24.8% share
11,795g
180 CS · 7.5/m
Thebausffs#KR2
Yone · Mid
16 / 4 / 1
48.6% KP
27,020
31% share
14,667g
228 CS · 9.5/m
Grell#3010
Olaf · ADC
6 / 2 / 5
31.4% KP
11,673
13.4% share
13,519g
235 CS · 9.8/m
Thai Basil#inflm
Alistar · Support
1 / 5 / 17
51.4% KP
7,093
8.1% share
7,756g
19 CS · 0.8/m
Red side
DefeatAatREuS#Sante
K'Sante · Top
3 / 6 / 1
20% KP
7,887
10.5% share
8,825g
205 CS · 8.6/m
Friend of Forest#Ivern
Ivern · Jungle
1 / 4 / 6
35% KP
10,526
14% share
7,421g
110 CS · 4.6/m
Davemon#NA1
Qiyana · Mid
14 / 7 / 2
80% KP
30,384
40.5% share
14,279g
184 CS · 7.7/m
Herman#51124
Viktor · ADC
1 / 7 / 1
10% KP
16,202
21.6% share
7,496g
128 CS · 5.3/m
ペイズ#ポ ポ
Sylas · Support
1 / 11 / 6
35% KP
10,093
13.4% share
6,791g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
