Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 11 days ago
22 / 2 / 5
K / D / A
75%
Kill participation
1,422.2
Damage / min
16,666g
629.3 gold / min
15
5 placed · 3 cleared
188
7.1 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybejjaniii#5821
Irelia · Top
8 / 3 / 13
58.3% KP
30,629
28% share
14,134g
264 CS · 10/m
ffja#NA1
Zac · Jungle
3 / 3 / 24
75% KP
16,531
15.1% share
12,188g
201 CS · 7.6/m
Davemon#NA1
Locke · Mid
22 / 2 / 5
75% KP
37,664
34.5% share
16,666g
188 CS · 7.1/m
IJY#002
Ezreal · ADC
3 / 7 / 10
36.1% KP
17,167
15.7% share
11,335g
191 CS · 7.2/m
ペイズ#ポ ポ
Braum · Support
0 / 10 / 23
63.9% KP
7,237
6.6% share
7,775g
24 CS · 0.9/m
Red side
DefeatSolarbacca#EUW10
Gangplank · Top
2 / 6 / 10
48% KP
25,368
21.9% share
10,655g
236 CS · 8.9/m
Parabellum#joséR
Graves · Jungle
7 / 6 / 12
76% KP
23,711
20.5% share
12,546g
222 CS · 8.4/m
Jinus Bestfriend#Saja
Sylas · Mid
4 / 8 / 6
40% KP
23,095
20% share
9,035g
186 CS · 7/m
GSDFQWASD#NA1
Jayce · ADC
10 / 8 / 12
88% KP
33,814
29.2% share
13,104g
168 CS · 6.3/m
Oreo#719
Nautilus · Support
2 / 8 / 13
60% KP
9,746
8.4% share
7,466g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
