Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 11 days ago
15 / 2 / 2
K / D / A
53.1%
Kill participation
1,023.4
Damage / min
14,772g
592.1 gold / min
20
2 placed · 6 cleared
211
8.5 CS / min
Objective control
4
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryquante#1997
Urgot · Top
7 / 6 / 2
28.1% KP
20,836
21.4% share
10,241g
173 CS · 6.9/m
AC Scholar#8200
Zyra · Jungle
4 / 4 / 9
40.6% KP
17,016
17.5% share
10,995g
213 CS · 8.5/m
Davemon#NA1
Locke · Mid
15 / 2 / 2
53.1% KP
25,534
26.2% share
14,772g
211 CS · 8.5/m
Good Boi#twtv
Jhin · ADC
6 / 2 / 15
65.6% KP
25,982
26.7% share
14,020g
215 CS · 8.6/m
Illamul#NA1
Leona · Support
0 / 1 / 20
62.5% KP
8,054
8.3% share
7,296g
22 CS · 0.9/m
Red side
DefeatFiji#Zone
Sion · Top
5 / 4 / 8
86.7% KP
20,746
30.7% share
10,452g
177 CS · 7.1/m
Magnificano#Galio
Nasus · Jungle
1 / 6 / 6
46.7% KP
6,677
9.9% share
8,182g
134 CS · 5.4/m
Win Worlds#2000
Azir · Mid
5 / 9 / 4
60% KP
18,225
27% share
9,572g
158 CS · 6.3/m
TL Yeon#7lol
Zeri · ADC
2 / 8 / 2
26.7% KP
16,225
24% share
11,115g
237 CS · 9.5/m
Projecki#NA1
Seraphine · Support
2 / 6 / 5
46.7% KP
5,713
8.5% share
7,073g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
