Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 10 days ago
7 / 1 / 5
K / D / A
54.5%
Kill participation
778.2
Damage / min
10,148g
484.4 gold / min
10
5 placed · 0 cleared
182
8.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAirflash#NA1
Wukong · Top
5 / 0 / 1
27.3% KP
11,636
17.3% share
8,997g
190 CS · 9.1/m
volumedown#VD1
Kha'Zix · Jungle
4 / 2 / 9
59.1% KP
9,601
14.3% share
10,423g
193 CS · 9.2/m
Davemon#NA1
Locke · Mid
7 / 1 / 5
54.5% KP
16,304
24.2% share
10,148g
182 CS · 8.7/m
Hub1012345#NA1
Kalista · ADC
6 / 5 / 5
50% KP
17,653
26.2% share
9,651g
163 CS · 7.8/m
WoXiHuan#yoshi
Teemo · Support
0 / 5 / 10
45.5% KP
12,101
18% share
5,758g
29 CS · 1.4/m
Red side
DefeatBrandoinks#JOKO
Viktor · Top
0 / 3 / 0
0% KP
8,729
16.1% share
5,937g
155 CS · 7.4/m
14115621#NA1
Xin Zhao · Jungle
5 / 4 / 4
69.2% KP
9,675
17.9% share
8,325g
129 CS · 6.2/m
Lony#OUI
Tristana · Mid
1 / 5 / 0
7.7% KP
14,375
26.5% share
6,860g
167 CS · 8/m
Zven#S16XD
Jhin · ADC
6 / 6 / 6
92.3% KP
15,004
27.7% share
10,446g
196 CS · 9.4/m
Thai Basil#inflm
Alistar · Support
1 / 4 / 9
76.9% KP
6,392
11.8% share
5,528g
13 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
