Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 9 days ago
29 / 4 / 9
K / D / A
76%
Kill participation
1,717.1
Damage / min
22,271g
799.7 gold / min
24
5 placed · 3 cleared
233
8.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatduoqueen1#NA1
Shen · Top
1 / 5 / 6
26.9% KP
14,506
10.6% share
8,790g
192 CS · 6.9/m
不过尔尔#zzz
Kindred · Jungle
9 / 12 / 9
69.2% KP
26,643
19.4% share
14,468g
172 CS · 6.2/m
Will#NA12
Corki · Mid
10 / 12 / 12
84.6% KP
58,822
42.9% share
13,684g
187 CS · 6.7/m
Blue August#13S
Viktor · ADC
4 / 10 / 9
50% KP
26,942
19.6% share
12,057g
200 CS · 7.2/m
KDKD#9999
Rell · Support
2 / 11 / 17
73.1% KP
10,319
7.5% share
8,712g
23 CS · 0.8/m
Red side
VictoryTopablo#2003
Aatrox · Top
5 / 3 / 9
28% KP
26,472
20.8% share
11,688g
208 CS · 7.5/m
RexRequired#dino
Nidalee · Jungle
8 / 3 / 22
60% KP
23,962
18.8% share
15,035g
260 CS · 9.3/m
Comeback#pure
Sylas · Mid
7 / 10 / 21
56% KP
22,475
17.7% share
11,485g
145 CS · 5.2/m
Davemon#NA1
Locke · ADC
29 / 4 / 9
76% KP
47,821
37.6% share
22,271g
233 CS · 8.4/m
KuddlyKraken#NA1
Nautilus · Support
1 / 6 / 25
52% KP
6,533
5.1% share
8,780g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
