Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 8 days ago
15 / 6 / 8
K / D / A
50%
Kill participation
1,121.8
Damage / min
17,188g
491.6 gold / min
23
4 placed · 5 cleared
308
8.8 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTopo#NA1
Renekton · Top
1 / 8 / 10
44% KP
14,506
14.7% share
12,952g
225 CS · 6.4/m
JUGKING#컴플레인
Lee Sin · Jungle
11 / 9 / 5
64% KP
20,952
21.2% share
18,076g
288 CS · 8.2/m
PhyMini#NA1
Ryze · Mid
2 / 9 / 6
32% KP
22,517
22.8% share
13,145g
296 CS · 8.5/m
AnUglyBroccoli#TTV
Kog'Maw · ADC
9 / 11 / 6
60% KP
33,503
34% share
16,515g
277 CS · 7.9/m
AGURININ ASKERI#TR31
Nidalee · Support
2 / 9 / 9
44% KP
7,125
7.2% share
9,222g
39 CS · 1.1/m
Red side
Victoryjuicebox#AYAYA
Jayce · Top
12 / 4 / 5
37% KP
42,383
25% share
18,512g
330 CS · 9.4/m
garbocan#oat
Ivern · Jungle
2 / 3 / 24
56.5% KP
14,734
8.7% share
12,709g
184 CS · 5.3/m
Davemon#NA1
Qiyana · Mid
15 / 6 / 8
50% KP
39,225
23.2% share
17,188g
308 CS · 8.8/m
InoriB#2005
Viktor · ADC
17 / 8 / 16
71.7% KP
59,557
35.2% share
20,853g
318 CS · 9.1/m
Emad#Turky
Rell · Support
0 / 4 / 27
58.7% KP
13,497
8% share
10,532g
55 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
