Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 8 days ago
16 / 9 / 10
K / D / A
61.9%
Kill participation
907.4
Damage / min
15,215g
417.8 gold / min
140
32 placed · 24 cleared
70
1.9 CS / min
Objective control
4
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysob#NA1
Malphite · Top
4 / 5 / 13
40.5% KP
23,275
17.1% share
12,893g
225 CS · 6.2/m
garbocan#oat
Ivern · Jungle
3 / 1 / 26
69% KP
11,382
8.4% share
15,742g
209 CS · 5.7/m
on that day#grim
Ekko · Mid
9 / 5 / 9
42.9% KP
26,905
19.8% share
14,714g
255 CS · 7/m
ttv tewbone#sub
Tristana · ADC
10 / 6 / 7
40.5% KP
41,216
30.3% share
23,440g
356 CS · 9.8/m
Davemon#NA1
Qiyana · Support
16 / 9 / 10
61.9% KP
33,046
24.3% share
15,215g
70 CS · 1.9/m
Red side
DefeatSolarbacca#EUW10
Gangplank · Top
9 / 6 / 6
57.7% KP
43,278
32.1% share
17,440g
310 CS · 8.5/m
IJY#002
Talon · Jungle
9 / 11 / 5
53.8% KP
26,606
19.7% share
17,035g
260 CS · 7.1/m
Win Worlds#2000
Azir · Mid
7 / 11 / 7
53.8% KP
42,530
31.5% share
19,282g
331 CS · 9.1/m
Toothbooth#NA1
Yunara · ADC
0 / 10 / 8
30.8% KP
17,160
12.7% share
13,228g
244 CS · 6.7/m
Doublelift#NA01
Lulu · Support
1 / 4 / 13
53.8% KP
5,383
4% share
10,475g
50 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
