Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 106 days ago
12 / 4 / 17
K / D / A
63%
Kill participation
1,968.6
Damage / min
20,122g
567.9 gold / min
46
16 placed · 3 cleared
289
8.2 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEST Bwipo#1810
Ambessa · Top
12 / 4 / 17
63% KP
69,754
38.4% share
20,122g
289 CS · 8.2/m
peste#444
Qiyana · Jungle
11 / 7 / 8
41.3% KP
33,871
18.6% share
19,543g
282 CS · 8/m
Rata Manhattan#BR2
LeBlanc · Mid
16 / 5 / 8
52.2% KP
41,929
23.1% share
17,560g
219 CS · 6.2/m
shinigame458#1812
Caitlyn · ADC
7 / 12 / 9
34.8% KP
24,338
13.4% share
15,722g
208 CS · 5.9/m
Sou o Gui mano#br1
Bard · Support
0 / 10 / 20
43.5% KP
11,762
6.5% share
10,330g
29 CS · 0.8/m
Red side
DefeatStarlight Billy#RClee
Cho'Gath · Top
3 / 8 / 4
18.4% KP
18,939
13.7% share
11,158g
188 CS · 5.3/m
Klothus#rank1
Zed · Jungle
14 / 10 / 9
60.5% KP
35,706
25.8% share
20,672g
226 CS · 6.4/m
Steallz#069
Locke · Mid
8 / 14 / 3
28.9% KP
23,949
17.3% share
11,823g
189 CS · 5.3/m
Madison Beer#Lux
Lux · ADC
9 / 7 / 14
60.5% KP
43,191
31.2% share
16,891g
271 CS · 7.6/m
trislow#BR1
Thresh · Support
4 / 7 / 18
57.9% KP
16,642
12% share
10,594g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
