Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Olaf
Victory
Ranked Solo/Duo · 106 days ago
10 / 3 / 4
K / D / A
32.6%
Kill participation
1,332.9
Damage / min
13,699g
607.5 gold / min
28
9 placed · 1 cleared
250
11.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSphecks#br1
Darius · Top
4 / 7 / 1
27.8% KP
22,427
32.6% share
9,637g
189 CS · 8.4/m
PeidoPinto#69420
Evelynn · Jungle
6 / 12 / 6
66.7% KP
11,574
16.8% share
8,310g
79 CS · 3.5/m
Andrew Graves#Ashy
Locke · Mid
3 / 8 / 4
38.9% KP
13,692
19.9% share
8,573g
159 CS · 7.1/m
抗逆力#暮光沉
Caitlyn · ADC
3 / 10 / 8
61.1% KP
14,824
21.5% share
9,222g
145 CS · 6.4/m
Didier Drogba#RJ021
Nami · Support
2 / 6 / 11
72.2% KP
6,313
9.2% share
6,854g
7 CS · 0.3/m
Red side
VictoryEST Bwipo#1810
Olaf · Top
10 / 3 / 4
32.6% KP
30,056
29.4% share
13,699g
250 CS · 11.1/m
B3ST ONE#001
Xin Zhao · Jungle
4 / 4 / 13
39.5% KP
12,642
12.4% share
9,812g
168 CS · 7.5/m
Hare#Chimp
Ryze · Mid
11 / 2 / 4
34.9% KP
24,621
24.1% share
11,308g
173 CS · 7.7/m
PIRIKIRI GAMES#LOL
Samira · ADC
17 / 5 / 5
51.2% KP
25,926
25.4% share
14,049g
137 CS · 6.1/m
Tavo#1313
Nautilus · Support
1 / 4 / 21
51.2% KP
9,006
8.8% share
7,990g
36 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
