Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 106 days ago
24 / 4 / 9
K / D / A
84.6%
Kill participation
1,959.9
Damage / min
16,713g
681.7 gold / min
18
5 placed · 4 cleared
203
8.3 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMattoyasu#LAMB
Sett · Top
6 / 4 / 7
33.3% KP
24,408
20.9% share
10,789g
185 CS · 7.5/m
Alysson#BR2
Volibear · Jungle
5 / 4 / 11
41% KP
18,036
15.4% share
10,981g
178 CS · 7.3/m
EST Bwipo#1810
Locke · Mid
24 / 4 / 9
84.6% KP
48,051
41.1% share
16,713g
203 CS · 8.3/m
ovonivia#henry
Caitlyn · ADC
2 / 3 / 11
33.3% KP
18,213
15.6% share
10,399g
188 CS · 7.7/m
francis420#crema
Braum · Support
2 / 5 / 19
53.8% KP
8,198
7% share
7,706g
10 CS · 0.4/m
Red side
DefeatSettentta e Sett#SETT
Darius · Top
4 / 9 / 2
30% KP
23,551
29.8% share
9,563g
192 CS · 7.8/m
IØ INK#Ink
Hecarim · Jungle
2 / 6 / 7
45% KP
11,090
14% share
9,273g
165 CS · 6.7/m
Yurushi#Dad
Akali · Mid
3 / 14 / 3
30% KP
10,803
13.7% share
6,620g
85 CS · 3.5/m
DesgraçadoLOL#Atrox
Senna · ADC
11 / 4 / 5
80% KP
27,320
34.5% share
13,192g
178 CS · 7.3/m
yasuoEnfatuado#yasUO
Rakan · Support
0 / 6 / 14
70% KP
6,341
8% share
6,871g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
