Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Darius
Defeat
Ranked Solo/Duo · 105 days ago
8 / 6 / 0
K / D / A
44.4%
Kill participation
746.3
Damage / min
13,685g
532.1 gold / min
29
7 placed · 3 cleared
216
8.4 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylester7#9268
Malphite · Top
5 / 7 / 9
38.9% KP
16,694
16.6% share
8,364g
97 CS · 3.8/m
Dhominik#GOAT
Lee Sin · Jungle
16 / 1 / 7
63.9% KP
30,364
30.3% share
15,720g
230 CS · 8.9/m
wcrxyz#bell
Diana · Mid
7 / 3 / 10
47.2% KP
21,340
21.3% share
11,260g
142 CS · 5.5/m
Kronos597#br1
Kai'Sa · ADC
5 / 4 / 6
30.6% KP
20,820
20.8% share
11,441g
234 CS · 9.1/m
Quih#BR015
Nautilus · Support
3 / 3 / 17
55.6% KP
11,110
11.1% share
8,142g
25 CS · 1/m
Red side
DefeatEST Bwipo#1810
Darius · Top
8 / 6 / 0
44.4% KP
19,192
26.4% share
13,685g
216 CS · 8.4/m
Caillou#zada
Fizz · Jungle
4 / 8 / 3
38.9% KP
9,719
13.4% share
9,072g
136 CS · 5.3/m
ADC SEM FREIO#Adc
Lux · Mid
3 / 10 / 3
33.3% KP
15,355
21.1% share
8,465g
152 CS · 5.9/m
duckworth#nuno
Ezreal · ADC
3 / 4 / 5
44.4% KP
20,419
28.1% share
10,400g
200 CS · 7.8/m
Shirou#KAIJU
Bard · Support
0 / 8 / 7
38.9% KP
8,053
11.1% share
6,372g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
