Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 105 days ago
7 / 5 / 8
K / D / A
46.9%
Kill participation
930.7
Damage / min
13,195g
476.1 gold / min
43
8 placed · 6 cleared
240
8.7 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdeluxe player#hot
Mordekaiser · Top
2 / 6 / 3
21.7% KP
13,476
18.3% share
8,880g
177 CS · 6.4/m
Britta Kit Bota#22B
Vi · Jungle
8 / 6 / 6
60.9% KP
16,151
21.9% share
13,790g
206 CS · 7.4/m
RANK 1 SERV KASS#4001
Yone · Mid
6 / 12 / 3
39.1% KP
20,131
27.3% share
12,040g
227 CS · 8.2/m
Misales#001
Jinx · ADC
6 / 5 / 7
56.5% KP
19,559
26.6% share
14,864g
276 CS · 10/m
Rakion#013
Nami · Support
1 / 3 / 14
65.2% KP
4,302
5.8% share
7,710g
30 CS · 1.1/m
Red side
VictoryEST Bwipo#1810
Ambessa · Top
7 / 5 / 8
46.9% KP
25,796
29.2% share
13,195g
240 CS · 8.7/m
Joni Cabritinha#BR1
Viego · Jungle
15 / 3 / 4
59.4% KP
20,840
23.6% share
16,565g
242 CS · 8.7/m
Dokito#狐火9
Irelia · Mid
7 / 7 / 11
56.3% KP
24,302
27.5% share
15,436g
221 CS · 8/m
warlock bottom#nishy
Jhin · ADC
1 / 3 / 8
28.1% KP
10,058
11.4% share
11,935g
236 CS · 8.5/m
ISTOICO O IMENSO#br1
Blitzcrank · Support
2 / 5 / 17
59.4% KP
7,249
8.2% share
9,427g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
