Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 104 days ago
9 / 5 / 10
K / D / A
63.3%
Kill participation
1,536.1
Damage / min
13,405g
542.7 gold / min
17
8 placed · 0 cleared
208
8.4 CS / min
Objective control
0
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEST Bwipo#1810
Ambessa · Top
9 / 5 / 10
63.3% KP
37,942
38.5% share
13,405g
208 CS · 8.4/m
dàge#lica
Viego · Jungle
10 / 2 / 5
50% KP
19,660
19.9% share
12,862g
204 CS · 8.3/m
YuhiSano#3884
Twisted Fate · Mid
3 / 6 / 7
33.3% KP
10,197
10.3% share
9,514g
161 CS · 6.5/m
Brendão#br1
Ezreal · ADC
5 / 4 / 5
33.3% KP
19,562
19.8% share
12,111g
219 CS · 8.9/m
VOVÓ BERINGELA#br1
Bard · Support
3 / 0 / 17
66.7% KP
11,302
11.5% share
9,331g
37 CS · 1.5/m
Red side
DefeatN0ZARASHI#2027
Aatrox · Top
1 / 10 / 7
47.1% KP
12,266
16.7% share
7,631g
127 CS · 5.1/m
TaTrollandoCmg#BR1
Nocturne · Jungle
7 / 7 / 4
64.7% KP
18,343
24.9% share
10,829g
128 CS · 5.2/m
supercell#0108
Fizz · Mid
5 / 4 / 5
58.8% KP
19,504
26.5% share
10,787g
200 CS · 8.1/m
Pirulyto#BR1
Yunara · ADC
3 / 4 / 3
35.3% KP
17,050
23.2% share
10,184g
189 CS · 7.7/m
SENTA NO BONÉ#027
Zilean · Support
1 / 5 / 7
47.1% KP
6,460
8.8% share
6,741g
34 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
