Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Defeat
Ranked Solo/Duo · 104 days ago
5 / 13 / 6
K / D / A
25%
Kill participation
790.7
Damage / min
11,098g
340.3 gold / min
29
12 placed · 2 cleared
202
6.2 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
5
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEST Bwipo#1810
Renekton · Top
5 / 13 / 6
25% KP
25,789
17.7% share
11,098g
202 CS · 6.2/m
Brokad0r#BR1
Hecarim · Jungle
11 / 7 / 16
61.4% KP
33,897
23.2% share
16,370g
232 CS · 7.1/m
TaldoFelipinho#BR1
Cassiopeia · Mid
9 / 7 / 9
40.9% KP
29,017
19.9% share
12,907g
221 CS · 6.8/m
Nabass#2801
Seraphine · ADC
14 / 11 / 16
68.2% KP
30,380
20.8% share
16,922g
209 CS · 6.4/m
kenki#adc
Senna · Support
5 / 8 / 28
75% KP
26,832
18.4% share
13,456g
55 CS · 1.7/m
Red side
VictorySowza#nida
Nidalee · Top
8 / 9 / 18
56.5% KP
28,952
17.9% share
15,418g
214 CS · 6.6/m
galeforce abuser#br1
Lee Sin · Jungle
7 / 2 / 21
60.9% KP
25,473
15.8% share
15,065g
206 CS · 6.3/m
Arkn#br1
Yasuo · Mid
10 / 7 / 6
34.8% KP
25,584
15.8% share
15,286g
263 CS · 8.1/m
mrkittyafterdark#br1
Karthus · ADC
14 / 15 / 7
45.7% KP
64,657
40% share
16,690g
237 CS · 7.3/m
PyI#BR1
Pyke · Support
7 / 11 / 8
32.6% KP
16,949
10.5% share
11,338g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
