Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yorick
Victory
Ranked Solo/Duo · 104 days ago
7 / 2 / 7
K / D / A
42.4%
Kill participation
1,108.7
Damage / min
11,204g
536.9 gold / min
13
7 placed · 0 cleared
187
9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatI am the villain#No u
Jayce · Top
1 / 8 / 2
23.1% KP
16,777
26.1% share
6,201g
131 CS · 6.3/m
MEME SERVER XD#451
Quinn · Jungle
7 / 4 / 4
84.6% KP
12,807
20% share
10,781g
157 CS · 7.5/m
Lukarin#ana
Talon · Mid
4 / 5 / 5
69.2% KP
15,294
23.8% share
6,821g
97 CS · 4.6/m
Luci má fase#171
Ezreal · ADC
1 / 11 / 3
30.8% KP
9,360
14.6% share
6,185g
133 CS · 6.4/m
Spke#br1
Xerath · Support
0 / 5 / 1
7.7% KP
9,954
15.5% share
5,420g
54 CS · 2.6/m
Red side
VictoryEST Bwipo#1810
Yorick · Top
7 / 2 / 7
42.4% KP
23,135
27.9% share
11,204g
187 CS · 9/m
SO AMIGO DA ZERI#ZERI
Shaco · Jungle
8 / 4 / 8
48.5% KP
13,160
15.9% share
9,093g
128 CS · 6.1/m
sou#die
Viktor · Mid
1 / 5 / 4
15.2% KP
14,267
17.2% share
7,975g
153 CS · 7.3/m
vivizu#caio
Seraphine · ADC
13 / 0 / 6
57.6% KP
20,449
24.7% share
11,717g
172 CS · 8.2/m
misanthropy#PE1
Bard · Support
4 / 2 / 17
63.6% KP
11,923
14.4% share
8,020g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
