Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 104 days ago
9 / 1 / 14
K / D / A
62.2%
Kill participation
1,157.6
Damage / min
13,233g
526.9 gold / min
17
3 placed · 4 cleared
251
10 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGING FREECSS#MINGG
Yone · Top
10 / 8 / 5
40.5% KP
24,865
24.7% share
11,305g
159 CS · 6.3/m
EKKO MINEIRO#TOP1
Elise · Jungle
12 / 5 / 10
59.5% KP
20,145
20% share
11,887g
144 CS · 5.7/m
EST Bwipo#1810
Anivia · Mid
9 / 1 / 14
62.2% KP
29,076
28.9% share
13,233g
251 CS · 10/m
Joma Haerin#NewJ
Aurelion Sol · ADC
4 / 5 / 14
48.6% KP
17,655
17.5% share
11,363g
173 CS · 6.9/m
gwenix#hoopa
Thresh · Support
2 / 3 / 19
56.8% KP
9,024
9% share
8,360g
49 CS · 2/m
Red side
DefeatRyuuhu#12345
Camille · Top
9 / 10 / 3
54.5% KP
21,712
28.3% share
11,626g
127 CS · 5.1/m
zCodexs#ff15
Ekko · Jungle
7 / 3 / 5
54.5% KP
20,057
26.2% share
11,400g
161 CS · 6.4/m
Infant#0 ego
Ambessa · Mid
3 / 7 / 2
22.7% KP
10,116
13.2% share
9,554g
187 CS · 7.4/m
Tsuyo#7401
Xayah · ADC
2 / 7 / 8
45.5% KP
18,272
23.8% share
9,412g
185 CS · 7.4/m
Bad tom#cold
Rakan · Support
1 / 10 / 15
72.7% KP
6,523
8.5% share
7,703g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
