Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 104 days ago
5 / 5 / 7
K / D / A
50%
Kill participation
888.9
Damage / min
10,573g
415.4 gold / min
27
10 placed · 2 cleared
202
7.9 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEST Bwipo#1810
Locke · Top
5 / 5 / 7
50% KP
22,622
25.1% share
10,573g
202 CS · 7.9/m
JUV SMALL#IVK
Nasus · Jungle
8 / 3 / 9
70.8% KP
22,235
24.7% share
13,037g
172 CS · 6.8/m
DKSei#DKSei
Sion · Mid
6 / 7 / 5
45.8% KP
16,419
18.2% share
16,140g
255 CS · 10/m
Düna#Ares
Lux · ADC
3 / 9 / 8
45.8% KP
15,954
17.7% share
10,772g
211 CS · 8.3/m
Cartela de Ovos#br1
Swain · Support
2 / 9 / 11
54.2% KP
12,897
14.3% share
7,626g
38 CS · 1.5/m
Red side
DefeatBjörn Ironside#Wauke
Jax · Top
3 / 5 / 6
27.3% KP
19,285
16% share
9,718g
169 CS · 6.6/m
rotten beauty#069
Rek'Sai · Jungle
7 / 6 / 3
30.3% KP
18,900
15.7% share
9,917g
156 CS · 6.1/m
zeka#757
LeBlanc · Mid
5 / 2 / 7
36.4% KP
21,388
17.8% share
10,104g
224 CS · 8.8/m
Lora#1704
Katarina · ADC
16 / 5 / 7
69.7% KP
52,281
43.5% share
15,698g
192 CS · 7.5/m
Rafka#BR3
Lulu · Support
2 / 6 / 23
75.8% KP
8,467
7% share
8,321g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
