Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 104 days ago
9 / 8 / 7
K / D / A
43.2%
Kill participation
862.1
Damage / min
11,778g
420.1 gold / min
32
13 placed · 1 cleared
198
7.1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorywendellmonstrao#br12
Gnar · Top
1 / 14 / 7
13.1% KP
17,501
11.3% share
8,988g
137 CS · 4.9/m
JUV SMALL#IVK
Olaf · Jungle
15 / 3 / 17
52.5% KP
40,939
26.4% share
18,082g
224 CS · 8/m
Charmander#divas
Locke · Mid
21 / 6 / 1
36.1% KP
36,543
23.6% share
14,252g
195 CS · 7/m
LOCO DE PEDRA#GENIO
Sivir · ADC
19 / 5 / 16
57.4% KP
43,345
28% share
17,909g
227 CS · 8.1/m
Matheus#0015
Twisted Fate · Support
5 / 9 / 22
44.3% KP
16,545
10.7% share
11,160g
34 CS · 1.2/m
Red side
DefeatEST Bwipo#1810
Anivia · Top
9 / 8 / 7
43.2% KP
24,167
19.8% share
11,778g
198 CS · 7.1/m
Last Continuum#Kyros
Ekko · Jungle
17 / 9 / 5
59.5% KP
37,325
30.6% share
18,576g
195 CS · 7/m
Falcão#MAIN
Ambessa · Mid
2 / 13 / 8
27% KP
24,511
20.1% share
9,829g
185 CS · 6.6/m
psychosis King#SmIrA
Samira · ADC
6 / 17 / 1
18.9% KP
18,400
15.1% share
11,438g
156 CS · 5.6/m
Taka Pedrinha123#br1
Taliyah · Support
3 / 14 / 5
21.6% KP
17,610
14.4% share
8,839g
59 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
