Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Victory
Ranked Solo/Duo · 103 days ago
16 / 3 / 11
K / D / A
54%
Kill participation
2,127.4
Damage / min
17,571g
621.6 gold / min
38
9 placed · 6 cleared
239
8.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatcrZ#mad
Kled · Top
4 / 10 / 5
40.9% KP
23,500
20.2% share
10,102g
155 CS · 5.5/m
Rora ツ#Au ra
Diana · Jungle
8 / 8 / 2
45.5% KP
27,311
23.5% share
13,626g
208 CS · 7.4/m
Taka Pedrinha123#br1
Taliyah · Mid
3 / 11 / 5
36.4% KP
19,214
16.5% share
11,628g
225 CS · 8/m
LOCO DE PEDRA#GENIO
Sivir · ADC
6 / 8 / 2
36.4% KP
28,518
24.5% share
13,749g
265 CS · 9.4/m
in moonlight#night
Zyra · Support
1 / 13 / 11
54.5% KP
17,880
15.4% share
8,952g
48 CS · 1.7/m
Red side
VictoryEST Bwipo#1810
Zaahen · Top
16 / 3 / 11
54% KP
60,135
41.7% share
17,571g
239 CS · 8.5/m
Ganbaru#TESTO
Locke · Jungle
12 / 3 / 5
34% KP
17,609
12.2% share
14,407g
197 CS · 7/m
DALTÔNIC0#osD
Quinn · Mid
15 / 8 / 7
44% KP
30,429
21.1% share
15,453g
202 CS · 7.1/m
shimatori#kzn
Ziggs · ADC
4 / 3 / 9
26% KP
20,257
14.1% share
14,405g
260 CS · 9.2/m
Falcão#MAIN
Swain · Support
3 / 5 / 13
32% KP
15,726
10.9% share
9,956g
53 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
