Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 103 days ago
14 / 2 / 7
K / D / A
63.6%
Kill participation
1,720.8
Damage / min
17,907g
646.5 gold / min
22
11 placed · 1 cleared
219
7.9 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEST Bwipo#1810
Ambessa · Top
14 / 2 / 7
63.6% KP
47,665
42.6% share
17,907g
219 CS · 7.9/m
lllll#1934
Wukong · Jungle
8 / 5 / 9
51.5% KP
17,626
15.7% share
12,939g
177 CS · 6.4/m
Yamorim#YM7
Ahri · Mid
7 / 3 / 13
60.6% KP
26,083
23.3% share
11,870g
215 CS · 7.8/m
bewolf#br1
Smolder · ADC
2 / 5 / 12
42.4% KP
13,867
12.4% share
10,381g
152 CS · 5.5/m
SENTA NO BONÉ#027
Zilean · Support
2 / 4 / 25
81.8% KP
6,710
6% share
9,642g
26 CS · 0.9/m
Red side
DefeatRafhael Veiga#BR2
Malphite · Top
0 / 5 / 2
10.5% KP
11,049
15.7% share
8,284g
197 CS · 7.1/m
Absolute Focus#BR001
Ekko · Jungle
4 / 6 / 1
26.3% KP
14,139
20.1% share
10,307g
193 CS · 7/m
JotaÉfi#123
Irelia · Mid
6 / 6 / 0
31.6% KP
15,362
21.8% share
11,789g
236 CS · 8.5/m
SBK Legolas#SKTT1
Ezreal · ADC
8 / 7 / 2
52.6% KP
21,537
30.6% share
13,737g
248 CS · 9/m
jesse lingard#quiet
Karma · Support
1 / 9 / 8
47.4% KP
8,380
11.9% share
7,746g
45 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
