Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 103 days ago
13 / 3 / 5
K / D / A
43.9%
Kill participation
1,250.3
Damage / min
13,834g
591.2 gold / min
19
8 placed · 1 cleared
220
9.4 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEST Bwipo#1810
Ambessa · Top
13 / 3 / 5
43.9% KP
29,256
31.4% share
13,834g
220 CS · 9.4/m
Dark Rogue#PIRU
Naafiri · Jungle
5 / 4 / 16
51.2% KP
20,756
22.3% share
11,669g
175 CS · 7.5/m
Primo#uga
Locke · Mid
10 / 2 / 5
36.6% KP
13,578
14.6% share
11,107g
147 CS · 6.3/m
wishes#just
Mel · ADC
6 / 6 / 8
34.1% KP
16,050
17.2% share
10,776g
179 CS · 7.6/m
not done#yet
Poppy · Support
7 / 2 / 15
53.7% KP
13,561
14.6% share
9,693g
28 CS · 1.2/m
Red side
Defeatl Muka l#MMM
Gnar · Top
6 / 8 / 0
35.3% KP
12,009
20% share
10,865g
170 CS · 7.3/m
mogga betas#ego
Lee Sin · Jungle
6 / 7 / 3
52.9% KP
14,216
23.7% share
10,124g
153 CS · 6.5/m
SmurfDokorea#BR2
Diana · Mid
4 / 9 / 2
35.3% KP
16,919
28.2% share
8,851g
153 CS · 6.5/m
CLOVER BOY#YYDS
Caitlyn · ADC
1 / 9 / 2
17.6% KP
9,793
16.3% share
8,427g
178 CS · 7.6/m
jogo só de sunga#lol1
Nami · Support
0 / 8 / 10
58.8% KP
7,146
11.9% share
7,054g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
