Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 102 days ago
14 / 4 / 8
K / D / A
64.7%
Kill participation
1,586.2
Damage / min
13,833g
561.9 gold / min
34
8 placed · 8 cleared
197
8 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSowza#nida
Nidalee · Top
3 / 12 / 3
23.1% KP
11,244
13% share
8,159g
152 CS · 6.2/m
bunny iglesias#joji
Naafiri · Jungle
9 / 5 / 5
53.8% KP
20,404
23.6% share
11,623g
183 CS · 7.4/m
papas goods#2013
Gangplank · Mid
4 / 7 / 6
38.5% KP
26,930
31.2% share
10,955g
204 CS · 8.3/m
نصر الله#Zt99
Kai'Sa · ADC
6 / 7 / 7
50% KP
19,128
22.2% share
11,697g
186 CS · 7.6/m
Brokad0r#BR1
Rell · Support
4 / 3 / 15
73.1% KP
8,615
10% share
7,482g
24 CS · 1/m
Red side
VictoryEST Bwipo#1810
Sylas · Top
14 / 4 / 8
64.7% KP
39,048
34.7% share
13,833g
197 CS · 8/m
Joni Cabritinha#BR1
Viego · Jungle
7 / 2 / 5
35.3% KP
17,849
15.8% share
12,520g
205 CS · 8.3/m
BCTMAXIMALIST#BCT
Tryndamere · Mid
7 / 3 / 3
29.4% KP
22,644
20.1% share
14,063g
279 CS · 11.3/m
pex21#1234
Hwei · ADC
4 / 7 / 6
29.4% KP
10,190
9% share
10,516g
178 CS · 7.2/m
the promise#1337
Karthus · Support
2 / 10 / 9
32.4% KP
22,930
20.4% share
9,127g
67 CS · 2.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
