Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Defeat
Ranked Solo/Duo · 102 days ago
1 / 9 / 2
K / D / A
12%
Kill participation
738.2
Damage / min
8,793g
330.2 gold / min
25
8 placed · 3 cleared
193
7.2 CS / min
Objective control
0
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorywolfinho#R2D2
Tryndamere · Top
9 / 2 / 8
65.4% KP
27,396
40.1% share
15,036g
256 CS · 9.6/m
Arthur#еmу
Evelynn · Jungle
10 / 3 / 6
61.5% KP
21,334
31.2% share
14,651g
189 CS · 7.1/m
RANK 1 SERV KASS#4001
Kassadin · Mid
3 / 6 / 4
26.9% KP
7,655
11.2% share
11,006g
195 CS · 7.3/m
till i collapse#suino
Caitlyn · ADC
1 / 8 / 3
15.4% KP
5,129
7.5% share
10,243g
205 CS · 7.7/m
cicil#1711
Rell · Support
3 / 6 / 15
69.2% KP
6,756
9.9% share
9,395g
30 CS · 1.1/m
Red side
DefeatEST Bwipo#1810
Gangplank · Top
1 / 9 / 2
12% KP
19,660
24.2% share
8,793g
193 CS · 7.2/m
Leo do Parangolé#SP011
Master Yi · Jungle
11 / 4 / 4
60% KP
14,540
17.9% share
13,508g
216 CS · 8.1/m
FICA DE QATAO#1004
Aurora · Mid
3 / 4 / 4
28% KP
20,057
24.7% share
10,418g
238 CS · 8.9/m
dead inside#satan
Ashe · ADC
5 / 4 / 6
44% KP
16,511
20.3% share
11,572g
236 CS · 8.9/m
bröken#BK00
Seraphine · Support
5 / 5 / 9
56% KP
10,443
12.9% share
8,802g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
