Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Victory
Ranked Solo/Duo · 102 days ago
8 / 1 / 10
K / D / A
47.4%
Kill participation
934.5
Damage / min
15,254g
537.7 gold / min
40
11 placed · 5 cleared
275
9.7 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgarbas#garba
Shen · Top
0 / 7 / 6
17.6% KP
8,822
7.8% share
7,839g
169 CS · 6/m
zura#okita
Kha'Zix · Jungle
5 / 6 / 9
41.2% KP
16,471
14.6% share
12,560g
164 CS · 5.8/m
nicolle#1989
Ahri · Mid
8 / 6 / 5
38.2% KP
30,672
27.3% share
12,571g
223 CS · 7.9/m
maka albarn#kchxo
Mel · ADC
16 / 7 / 5
61.8% KP
31,900
28.4% share
14,163g
189 CS · 6.7/m
jiyuu wo#br1
Pantheon · Support
5 / 12 / 16
61.8% KP
24,638
21.9% share
11,203g
66 CS · 2.3/m
Red side
VictoryEST Bwipo#1810
Gnar · Top
8 / 1 / 10
47.4% KP
26,508
23.9% share
15,254g
275 CS · 9.7/m
Junichi#DEC
Aatrox · Jungle
14 / 5 / 8
57.9% KP
35,257
31.9% share
15,362g
202 CS · 7.1/m
king crimson#zed
Katarina · Mid
8 / 10 / 2
26.3% KP
17,188
15.5% share
11,559g
218 CS · 7.7/m
Gallas#dsg
Caitlyn · ADC
5 / 11 / 10
39.5% KP
16,400
14.8% share
13,215g
194 CS · 6.8/m
Celso Portiolli#FLU
Bard · Support
3 / 7 / 23
68.4% KP
15,333
13.9% share
10,240g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
