Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Victory
Ranked Solo/Duo · 101 days ago
18 / 2 / 6
K / D / A
63.2%
Kill participation
1,582.3
Damage / min
15,234g
648.7 gold / min
12
4 placed · 1 cleared
225
9.6 CS / min
Objective control
2
Dragons
1
Baron
12
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEST Bwipo#1810
Aatrox · Top
18 / 2 / 6
63.2% KP
37,158
38.9% share
15,234g
225 CS · 9.6/m
Breper#Rengo
Sylas · Jungle
6 / 2 / 9
39.5% KP
11,211
11.7% share
11,567g
170 CS · 7.2/m
Barou Shoei#BR2
Galio · Mid
2 / 2 / 9
28.9% KP
14,215
14.9% share
9,316g
156 CS · 6.6/m
Trigao#0908
Syndra · ADC
7 / 5 / 9
42.1% KP
17,793
18.6% share
12,016g
178 CS · 7.6/m
chinp top1#diaak
Poppy · Support
5 / 3 / 14
50% KP
15,191
15.9% share
8,473g
14 CS · 0.6/m
Red side
Defeattheatron#zzz
Gangplank · Top
1 / 13 / 2
21.4% KP
10,999
17.3% share
8,266g
149 CS · 6.3/m
SAAD#JNG
Wukong · Jungle
8 / 4 / 4
85.7% KP
15,581
24.5% share
11,812g
160 CS · 6.8/m
Louis Arneb#br1
Naafiri · Mid
5 / 8 / 2
50% KP
18,929
29.8% share
9,961g
189 CS · 8/m
Sawyer#kzk
Katarina · ADC
0 / 7 / 4
28.6% KP
13,143
20.7% share
7,773g
161 CS · 6.9/m
Ferboy#crvg
Rell · Support
0 / 6 / 8
57.1% KP
4,857
7.6% share
5,848g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
