Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tryndamere
Victory
Ranked Solo/Duo · 100 days ago
7 / 4 / 12
K / D / A
48.7%
Kill participation
1,094.5
Damage / min
13,625g
514.2 gold / min
25
10 placed · 3 cleared
225
8.5 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEST Bwipo#1810
Tryndamere · Top
7 / 4 / 12
48.7% KP
29,005
26.2% share
13,625g
225 CS · 8.5/m
Belizário#BR0
Rek'Sai · Jungle
8 / 6 / 15
59% KP
14,902
13.5% share
13,642g
196 CS · 7.4/m
lolololololololo#valeu
Aurora · Mid
8 / 5 / 13
53.8% KP
31,223
28.2% share
13,765g
214 CS · 8.1/m
Riiquee#1BR
Lux · ADC
8 / 4 / 11
48.7% KP
17,433
15.8% share
13,047g
185 CS · 7/m
Dear Bruce#Faith
K'Sante · Support
8 / 5 / 11
48.7% KP
18,033
16.3% share
10,170g
45 CS · 1.7/m
Red side
DefeatWamers#Zzz
Twisted Fate · Top
5 / 9 / 7
50% KP
17,538
18.9% share
11,435g
174 CS · 6.6/m
Drakehero#BR07
Aatrox · Jungle
6 / 6 / 8
58.3% KP
22,315
24% share
12,467g
195 CS · 7.4/m
p1stol#god
Ahri · Mid
1 / 6 / 9
41.7% KP
18,915
20.3% share
9,307g
191 CS · 7.2/m
rhyyzin#br1
Kai'Sa · ADC
4 / 9 / 8
50% KP
18,406
19.8% share
12,606g
178 CS · 6.7/m
Netuno#1202
Pyke · Support
8 / 10 / 6
58.3% KP
15,834
17% share
10,035g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
