Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 100 days ago
7 / 9 / 11
K / D / A
37.5%
Kill participation
850.7
Damage / min
14,155g
401.4 gold / min
52
16 placed · 6 cleared
233
6.6 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEST Bwipo#1810
Anivia · Top
7 / 9 / 11
37.5% KP
30,003
17.9% share
14,155g
233 CS · 6.6/m
LOUD Sinatra#omw
Jarvan IV · Jungle
14 / 10 / 21
72.9% KP
50,920
30.4% share
19,323g
272 CS · 7.7/m
GhostBlade#TALON
Talon · Mid
22 / 11 / 7
60.4% KP
51,775
30.9% share
18,937g
221 CS · 6.3/m
emery#dzn
Syndra · ADC
4 / 12 / 8
25% KP
21,906
13.1% share
13,789g
260 CS · 7.4/m
ISTOICO O IMENSO#br1
Blitzcrank · Support
1 / 8 / 24
52.1% KP
12,741
7.6% share
9,934g
20 CS · 0.6/m
Red side
Victoryduzão gangplank#china
Gangplank · Top
7 / 5 / 13
40% KP
34,556
19.1% share
17,196g
292 CS · 8.3/m
zlittleball#br11
Kha'Zix · Jungle
8 / 14 / 14
44% KP
31,993
17.7% share
15,819g
231 CS · 6.6/m
lolololololololo#valeu
Locke · Mid
23 / 8 / 11
68% KP
62,011
34.2% share
19,610g
224 CS · 6.4/m
ocean eyes#sad1
Seraphine · ADC
8 / 9 / 24
64% KP
40,128
22.1% share
18,169g
234 CS · 6.6/m
wisp#ifntw
Sona · Support
4 / 12 / 29
66% KP
12,494
6.9% share
11,507g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
