Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 100 days ago
4 / 4 / 8
K / D / A
40%
Kill participation
937.3
Damage / min
12,319g
432.8 gold / min
32
15 placed · 1 cleared
268
9.4 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEST Bwipo#1810
Jayce · Top
4 / 4 / 8
40% KP
26,683
21.8% share
12,319g
268 CS · 9.4/m
poli#eto
Qiyana · Jungle
9 / 7 / 7
53.3% KP
22,375
18.3% share
15,108g
203 CS · 7.1/m
RANK 1 SERV KASS#4001
Kassadin · Mid
4 / 7 / 5
30% KP
17,558
14.4% share
11,700g
242 CS · 8.5/m
choco#TDC
Vladimir · ADC
12 / 3 / 13
83.3% KP
49,316
40.3% share
16,819g
276 CS · 9.7/m
Luminous Fox#br1
Sona · Support
1 / 4 / 23
80% KP
6,409
5.2% share
8,507g
23 CS · 0.8/m
Red side
Defeat7REX Hakari#愛憎の影
K'Sante · Top
3 / 2 / 4
28% KP
15,797
16.7% share
10,838g
246 CS · 8.6/m
rkz#7002
Ekko · Jungle
5 / 10 / 6
44% KP
18,482
19.5% share
13,413g
211 CS · 7.4/m
Tkk#BR2
Ahri · Mid
14 / 3 / 1
60% KP
33,636
35.6% share
15,358g
249 CS · 8.7/m
Pansinho#BrLux
Smolder · ADC
1 / 8 / 2
12% KP
17,410
18.4% share
10,338g
212 CS · 7.4/m
0100110101110000#br1
Twisted Fate · Support
2 / 7 / 9
44% KP
9,241
9.8% share
8,609g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
