Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Defeat
Ranked Solo/Duo · 98 days ago
3 / 9 / 15
K / D / A
43.9%
Kill participation
1,200.7
Damage / min
12,949g
370.5 gold / min
38
15 placed · 3 cleared
226
6.5 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEST Bwipo#1810
Aatrox · Top
3 / 9 / 15
43.9% KP
41,965
21.6% share
12,949g
226 CS · 6.5/m
bellingham22#00001
Pantheon · Jungle
21 / 5 / 12
80.5% KP
71,103
36.5% share
20,249g
232 CS · 6.6/m
gantz#gabi
Ekko · Mid
10 / 9 / 7
41.5% KP
33,657
17.3% share
13,977g
207 CS · 5.9/m
pel3#pvp
Seraphine · ADC
6 / 9 / 21
65.9% KP
32,797
16.8% share
14,932g
235 CS · 6.7/m
Overload#EZYR
Karma · Support
1 / 10 / 30
75.6% KP
15,206
7.8% share
11,028g
38 CS · 1.1/m
Red side
Victorybeware#虚無月
Renekton · Top
12 / 8 / 6
42.9% KP
55,193
26.6% share
15,427g
232 CS · 6.6/m
Vevé#br3
Hecarim · Jungle
13 / 6 / 11
57.1% KP
47,712
23% share
16,886g
277 CS · 7.9/m
girlfromnowhere#66666
Ahri · Mid
7 / 5 / 15
52.4% KP
47,613
22.9% share
14,826g
248 CS · 7.1/m
FiRyAn#KR22
Aphelios · ADC
9 / 11 / 11
47.6% KP
45,733
22% share
16,910g
248 CS · 7.1/m
tapom#br1
Rakan · Support
1 / 11 / 24
59.5% KP
11,600
5.6% share
10,454g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
